#include "ScreenManager.h"
#include "Game.h"
#include "LoadState.h"
#include "SimpleCollisionSystem.h"
#include "CreateConsoleWindow.h"


#include <SDL.h>

#undef main

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
{
	int test = 0;
	SDL_Init(SDL_INIT_EVERYTHING);
	CreateConsole();
	
	TheScreenManager::Instance()->SetWindowSize(640, 480);
	TheScreenManager::Instance()->CreateDX11Window(hInstance, hPrevInstance, lpCmdLine, nCmdShow);



	return 0;
}